Ilya Nazarov
Ilya Nazarov
Lead Concept Artist. Starfield, Fallout, LoTR, Nintendo
Washington DC, United States

Summary

Ilya Nazarov is an Art Director and a Lead Concept Artist with 20+ years of industry experience on multiple Game of The Year award winning titles. Games include Starfield, Fallout 76, Fallout 4, Shadow of Mordor, Metroid Prime 2 and 3 and others. Collaborative developer and avid gamer. Specializing in worldbuilding, storytelling and IP development. Background in 3d art, UI art, architecture and fine art. Based in Maryland.

My favorite games include: Spirit Farer, Subnautica, Skyrim, Life is Strange, Half-Life, Overwatch, Grim Fandango, Red Dead Redemption, Bloodborne, Hohokum, Outer Wilds, Papers Please, Returnal, Planescape Torment and Stardew Valley.

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Skills

Art DirectionLeadershipTeam ManagementConcept ArtMarketing IllustrationLook DevelopmentEnvironment DesignIndustrial DesignCharacter DesignLightingUser Interface DesignGame Development

Productions

    • Video Game
      Starfield
    • Year
      2023
    • Role
      Lead Concept Artist
    • Company
      Bethesda Game Studios
    • Video Game
      Fallout 76
    • Year
      2018
    • Role
      Senior Concept Artist
    • Company
      Bethesda Game Studios
    • Video Game
      Fallout 4
    • Year
      2015
    • Role
      Senior Concept Artist
    • Company
      Bethesda Game Studios
    • Video Game
      Fallout Shelter
    • Year
      2015
    • Role
      Senior Concept Artist
    • Company
      Bethesda Game Studios
    • Video Game
      Middle-Earth: Shadow of Mordor
    • Year
      2014
    • Role
      Concept Artist
    • Company
      Warner Bros Games
    • Video Game
      The Lord of the Rings: The War in the North
    • Year
      2011
    • Role
      Concept Artist
    • Company
      Warner Bros Games
    • Video Game
      Donkey Kong Country Returns
    • Year
      2010
    • Role
      Artist
    • Company
      Retro Studios, Nintendo
    • Video Game
      Metroid Prime 3: Corruption
    • Year
      2007
    • Role
      Artist
    • Company
      Retro Studios, Nintendo
    • Video Game
      Metroid Prime 2: Echoes
    • Year
      2004
    • Role
      Artist
    • Company
      Retro Studios, Nintendo

Experience

  • Art Director at Loric Games
    September 2023 - Present

    Studio Art Director at Loric Games. Leading a team of artists on an unannounced game project. Providing art direction and concept art, defining visual style, leading, growing and mentoring the team.

  • Lead Concept Artist at Bethesda Game Studios
    Rockville, United States of America
    June 2011 - September 2022

    Working on Starfield, Fallout 76, Fallout 4, and upcoming BGS games:

    - Led a team of 8 concept artists

    - Environment, character, costume and creature concept art

    - Industrial, vehicle and weapon design

    - Marketing illustration, in-game illustration, game and book covers

    - Storyboarding, paint-overs, color grading and look development

    - Set up all in-game natural lighting and weather in Fallout 76 and Fallout 4

    - Visual development for Fallout Shelter

  • Concept Artist at Warner Bros. Games
    Seattle, United States of America
    June 2009 - May 2011

    Created concept art and marketing illustrations for Middle Earth: Shadow of Mordor, The Lord of The Rings: War In The North

  • Artist at Retro Studios
    Austin, United States of America
    March 2004 - June 2008

    Worked on 3d environments, 3d characters, user interface and concept art for Metroid Prime 2 and 3. Early preproduction on Donkey Kong Country Returns.